Learn cocos2d Game Development with iOS 5

Learn cocos2d Game Development with iOS 5
  • Paperback: 532 pages
  • Publisher: WOW! eBook; 1st edition (November 9, 2011)
  • Language: English
  • ISBN-10: 1430238135
  • ISBN-13: 978-1430238133
eBook Description:

Learn cocos2d Game Development with iOS 5

Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. Learn cocos2d Game Development with iOS 5 provides a rock-solid and expanded introduction to the cocos2d iOS game apps creation engine and related tools, including the new Kobold2D project and more.

Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others.

Learn cocos2d Game Development with iOS 5

This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author’s improved cocos2d game engine (Kobold2D), and even helps you enhance your game’s marketability on the App Store.

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