HTML5 Canvas

HTML5 Canvas
  • Paperback: 630 pages
  • Publisher: WOW! eBook; 1st edition (May 25, 2011)
  • Language: English
  • ISBN-10: 144939390X
  • ISBN-13: 978-1449393908
eBook Description:

HTML5 Canvas: Native Interactivity and Animation for the Web

No matter what platform or tools you use, the HTML5 revolution will soon change the way you build web applications, if it hasn’t already. This book gets you started with the Canvas element, perhaps HTML5’s most exciting feature. Learn how to build interactive multimedia applications using this element to draw, render text, manipulate images, and create animation. Whether you currently use Flash, Silverlight, or just HTML and JavaScript, you’ll quickly pick up the basics.

HTML5 is revolutionizing the way web applications are developed, and this practical, hands-on book puts you right in the middle of the action. You’ll learn how to build interactive multimedia applications with HTML5’s Canvas, using this new element to draw, animate, compose images, and more. You’ll also learn the best way to use existing JavaScript libraries, as well as how to incorporate related aspects such as audio and video.

Ideal for web developers and experienced Flash and Silverlight developers, HTML5 Canvas shows you how to build several interactive web games as a way to learn the topics presented. The book also includes tips for Flash developers on how to transfer their skills to HTML5 programming. Now is the time to join the HTML5 revolution, and this is the book to get you started.

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